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What is Virtual Reality?

 

To experience Virtual Reality (VR), the viewer wears a head-mounted display, which can show a full 360-degree view of any environment - from a rollercoaster car, to the inside of a molecule, to the surface of Mars, to the cockpit of an aircraft or your school.

For the viewer, the experience is of being able to look around everywhere and feel as if ‘present’ in that environment. To some extent the VR experience defies description, as the truly immersive effect of VR can only really be fully understood by trying it.

VR is now mainstream consumer technology due to the substantial commitment to the technology by Facebook, Sony, Samsung, Google and Microsoft among others, and by the big games, film and TV companies supplying new VR content. It is predicted that computer gaming alone will ensure uptake of VR in the home.

 

VR uses special 360-degree camera rigs to create a spherical image from which the final footage can be generated for the headsets. While there are some special considerations, the logistical requirements for 360-degree filming are much like any other professional filming detail

 

VR uses special 360-degree camera rigs to create a spherical image from which the final footage can be generated for the headsets. While there are some special considerations, the logistical requirements for 360-degree filming are much like any other professional filming detail

 

 

 

Virtual Reality